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Legal Agreement

By entering our PCEngine ROMs section, you MUST agree with the following disclaimer:
The ROMs on the following pages are for backup purposes only. If you do not own the actual game, you must delete the ROM from your hard drive within 24 hours.

These ROMs will never be sold for profit, or distributed with emulators as a package.

For legal issues, if you are affiliated with any government, anti-piracy group, IDSA group, former workers of, or any other related groups or organizations, you will not enter the website, download any of the files, or view any of the HTML. If you enter this site, you disagree to these terms violate code 431.322.12 of the Internet Privacy Act signed by Bill Clinton in 1995. This means you cannot persecute our ISP(s), any person(s), or company that is storing these files. You cannot persecute family, friends, individual(s) who runs or maintains this website, visitors, or anyone affiliated with this website.

We reserve the right to change this policy any time.

If you agree to all of the above, you may enter. We have about ?? PCEngine Games



History of PC Engine

The PC Engine was a video game console released by NEC, a Japanese company, in 1987.

The PC Engine was a collaborative effort between Japanese software maker Hudson Soft (which maintains a chip-making division) and NEC. In a classic example of good timing, Hudson was looking for financial backing for a game console they had designed, and NEC was looking to get into the lucrative game market. The PC Engine was and is a very small video game console, due primarily to a very efficient three-chip architecture and its use of HuCards, credit-card sized data cartridges. It featured an enhanced MOS Technology 65C02 processor and a custom 16-bit graphics processor, as well as a custom video encoder chip, all designed by Hudson.

The PC Engine was extremely popular in Japan, besting Nintendo's Famicom in sales soon after its release, with no fewer than twelve systems released from 1987 to 1993. It was capable of up to 512 colors at once in several resolutions, and featured very robust sprite handling abilities. The Hudson-designed chroma encoder delivered a video signal more vibrant and colourful than both the Famicom and the Sega Megadrive and is largely regarded as the equal to Nintendo's Super Famicom, although that system was not released until 1990.

As graphics technology improved, gamers continued to stick to the PC Engine despite its shortcomings. Erotic games were a key factor in making the PC Engine popular, and this popularity was maintained far past the lifespan of a regular video game console. New games were released for the PC Engine up until 1999.

It was the first console to have a optional CD module, allowing the standard benefits of the CD medium: more storage, cheaper media costs, and redbook audio. The efficient design, backing of many of Japan's major software producers, and the additional CD ROM capabilities gave the PC Engine a very wide variety of software, with several hundred games for each the HuCard and CD formats.


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